Technical Art Director

Contract: permanent position
Location: Paris, France
Salary: $Competitive + relocation assistance + Visa assistance + health care & pension.

We’re a team of 70 people, we’re growing fast, and we need talented people to join us in our studios located in Paris, France. Thanks to virality, our Facebook and mobile game Criminal Case shot past 10M DAUs in only 6 months. We work hard to make original, quality games that are highly scalable, and we’re gamers at heart!
If this sounds like you, read on!

We believe that great gaming experiences happen when they are developed by working in small, autonomous creative teams that control the whole process. Our close connection with the player community gets us instant feedback.
Pretty Simple is looking for an exceptionally skilled Art Director to work on our current and upcoming games. You will join a small team where your mission is to cherish and further develop the game.

Besides being an awesome artist you are also a confident leader who coaches the other game artists towards excellence.
You will support a highly agile and iterative game design and release process, and your individual contribution is essential.

As the Technical Art Director, you will be responsible for research, innovation, technical quality of the production, assure technical support to team members and guide and assist them in the best practices possible.


Put in place and document the graphic production pipeline and assure the follow up;
Create, organize and lead training sessions for the graphic team members on the tools and techniques chosen and follow through that they are being well used throughout the project;
Coordinate and act as an intermediary between his/her graphic team and the tool programming team;
Guide and provide constant support to the team members;
Record the technical innovations according to his/her expertise to produce the desired effects of the project and to improve quality;
Test and confirm that the intended techniques are possible with the tools chosen and validate the quality of the product
Produce a technical reference and/or technical constraints document, keep it current and communicate it so that the team can refer to it when required;
Communicate regularly the technical constraints and their reasons to the team;
Assure the homogeneity of the technical quality throughout the game;
Propose and create the right tools to accelerate certain procedural tasks which the graphic team is responsible for;
Provide constant support to the graphic team in terms of the production software of the engines used;
Evaluate maps on the technical plan.


Artistic vision and great concept art skills with an eye for detail
A proven track record of creating high quality game art and animations, including UI, in-game objects, characters and environments
Understanding of our customers’ preferences and the ability to produce appealing art in appropriate style and available time frame
Experience and talent in coaching and leading artists
An innovative spirit and contribute beyond the assigned tasks,
Good communication and organizational skills
Experience and interest in UI/UX
Great knowledge of the software, tools and methods involved in developing successful games
Relevant degree and several years of experience from creating casual, mobile, browser based and/or Facebook games
An online portfolio demonstrating all aspects of your skills is required!
Application in french and english will be accepted.

An online portfolio demonstrating all aspects of your skills is required!

Interested? Send your Resume and your Cover Letter at